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Class Main3DWindow

ClassList > Main3DWindow

Inherits the following classes: QMainWindow

Public Functions

Type Name
Main3DWindow ()
void add_layer (std::unique_ptr< Layer > layer, bool auto_zoom=true)
AsyncProgressTracker add_progress_tracker ()
void import_blaze_output_from_path (const std::string & directory)
const std::string & scene_reference_crs () const
void set_bench_mode (bool bench)
void set_defer_render_until_loaded (bool defer)
void set_exit_after_load (bool exit_after_load)
void set_exit_after_render (bool exit_after_render)
~Main3DWindow () override

Public Functions Documentation

function Main3DWindow

Main3DWindow::Main3DWindow () 

function add_layer

void Main3DWindow::add_layer (
    std::unique_ptr< Layer > layer,
    bool auto_zoom=true
) 

function add_progress_tracker

AsyncProgressTracker Main3DWindow::add_progress_tracker () 

function import_blaze_output_from_path

void Main3DWindow::import_blaze_output_from_path (
    const std::string & directory
) 

function scene_reference_crs

inline const std::string & Main3DWindow::scene_reference_crs () const

function set_bench_mode

inline void Main3DWindow::set_bench_mode (
    bool bench
) 

function set_defer_render_until_loaded

void Main3DWindow::set_defer_render_until_loaded (
    bool defer
) 

function set_exit_after_load

void Main3DWindow::set_exit_after_load (
    bool exit_after_load
) 

function set_exit_after_render

inline void Main3DWindow::set_exit_after_render (
    bool exit_after_render
) 

function ~Main3DWindow

Main3DWindow::~Main3DWindow () override


The documentation for this class was generated from the following file /home/runner/work/Blaze/Blaze/src/gui/main_3d_window.hpp