File shaders.hpp
FileList > gui > shaders.hpp
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#include <QOpenGLShaderProgram>#include <QString>#include <iostream>#include <string>#include "gui/gl_check.hpp"
Public Functions
| Type | Name |
|---|---|
| bool | bind_shader (QOpenGLShaderProgram * shader) |
| QString | get_mesh_fragment_shader () |
| QString | get_mesh_vertex_shader () |
| QString | get_point_fragment_shader () |
| QString | get_point_vertex_shader () |
| QString | get_textured_mesh_fragment_shader () |
| QString | get_textured_mesh_vertex_shader () |
| QString | load_shader_source (const QString & resource_path) |
Public Functions Documentation
function bind_shader
function get_mesh_fragment_shader
function get_mesh_vertex_shader
function get_point_fragment_shader
function get_point_vertex_shader
function get_textured_mesh_fragment_shader
function get_textured_mesh_vertex_shader
function load_shader_source
The documentation for this class was generated from the following file /home/runner/work/Blaze/Blaze/src/gui/shaders.hpp