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Struct RenderContext

ClassList > RenderContext

Public Attributes

Type Name
float ambient_light = 0.30f
float diffuse_light = 1.00f
bool incremental_points = false
QVector3D light_direction_eye = {0.0f, 0.0f, 1.0f}
QVector3D light_direction_world = {0.0f, 0.0f, 1.0f}
float point_ambient_light = 0.55f
float viewport_height = 0.0f

Public Attributes Documentation

variable ambient_light

float RenderContext::ambient_light;

variable diffuse_light

float RenderContext::diffuse_light;

variable incremental_points

bool RenderContext::incremental_points;

variable light_direction_eye

QVector3D RenderContext::light_direction_eye;

variable light_direction_world

QVector3D RenderContext::light_direction_world;

variable point_ambient_light

float RenderContext::point_ambient_light;

variable viewport_height

float RenderContext::viewport_height;


The documentation for this class was generated from the following file /home/runner/work/Blaze/Blaze/src/gui/layer_renderer.hpp